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#1 2009-06-12 08:17:17

Apox
Founding Member
From: Norway
Registered: 2005-02-11
Posts: 5353
Website

Moar ulduar nerfs

06/11/09

The Yogg-Saron encounter has received the following changes: Death Ray no longer hits players who are under the effect of Malady of the Mind, Guardians of Yogg-Saron no longer use Dominate Mind, the spawn rate of Guardians of Yogg-Saron is more forgiving, and these Guardians will no longer spawn if a player that is protected by Hodir’s Flash Freeze hits an Ominous Cloud.
In the opening sequence of Ulduar you can now see Liquid Pyrite from farther away.
The Flame Leviathan encounter has received the following changes: the bonus health Flame Leviathan receives per tower has been reduced, the ejection height from Flame Leviathan has been reduced, the snare effect of the Tower of Frost has been removed, and the cannons on Demolishers and Siege Enginers should now break Flash Frozen vehicles in 1 shot.
The XT-002 Deconstructor encounter has received the following changes: the health of the heart has been slightly reduced in heroic difficulty and the rate at which Gravity Lapse and Searing Light are cast has been reduced.


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#2 2009-06-12 11:06:26

Vonhankkija
Officer
From: Kauhava, Finland
Registered: 2005-10-08
Posts: 2836

Re: Moar ulduar nerfs

It's the hard modes that will be bread and butter of instances in future..


"- Tuskin Mikankaan kohalla on väkisin työnnetty piikkiä perseeseen, Nykänen päätteli."

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#3 2009-06-13 11:21:01

Beardstorm
Mahogany - Retired CL
From: London
Registered: 2005-07-23
Posts: 2241
Website

Re: Moar ulduar nerfs

It's the hard modes that are the bread and butter of instances now... smile


Please donate to the "One shot Aya with a shield slam fund", all bits of metalz welcome.

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