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#1 2010-11-23 10:12:27

Tyler
Leading Team
From: Denmark
Registered: 2010-06-15
Posts: 366

4.0.3a Huge warrior nerf

Not that I didn't see it comming, but it's still quite a big nerf.
One thing I don't understand though, is the nerf to warriors threat in protection.
Atm I feel that the warrior threat is actually the worst among the tank classes, so this change is really a surprise to me.

Warrior (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)

    * Cleave damage has been reduced by approximately 17%.
    * Execute damage has been reduced by approximately 17%.
    * Heroic Strike damage has been reduced by approximately 17%.
    * Overpower now does 125% weapon damage, down from 150%.
    * Rend base damage has been reduced by approximately 17% and percent of weapon damage per tick lowered to 25%, from 30%.
    * Shield Block now only increases block chance by 25%, but excess block that pushes avoidance plus block to over 100% is now converted to critical block chance.
    * Slam now costs 15 rage, down from 20, and now does 125% weapon damage, down from 150%.
    * Victory Rush damage has been reduced by approximately 17%.
    * Whirlwind now does 65% weapon damage, down from 75%.


Arms

    * Mortal Strike now does 150% weapon damage, down from 185%.
    * Second Wind now heals for 2/5% of total health, down from 5/10%.
    * Strikes of Opportunity now does 100% weapon damage, down from 115%.


Fury

    * Blood Craze now heals for 1/2/3% of total health, down from 2.5/5/7.5%.
    * Bloodthirst damage has been reduced by approximately 17%.
    * Raging Blow now does 110% weapon damage, down from 150%.
    * Unshackled Fury now gains approximately 50% more benefit per point of Mastery.


Protection

    * Critical Block now grants an equal amount of block chance and critical block chance (1.5% each per point of Mastery).
    * Devastate no longer provides bonus threat.
    * Shield Slam: Contribution of attack power reduced to 60%, down from 75%, and base damage brought up so that a level 85 warrior in Heroic dungeon gear deals the same damage with no Vengeance, but Vengeance has less impact. In addition, Shield Slam no longer generates 30% bonus threat from its damage.
    * Vigilance no longer provides 3% damage reduction, but still refreshes Taunt and provides Vengeance.


Glyphs

    * Glyph of Bloody Healing increases the healing received from Bloodthirst by 40%, down from 100%.
    * Glyph of Intimidating Shout no longer causes targets to flee slowly, but roots them instead.
    * Glyph of Shield Wall increases damage reduction to 60%, but increases the cooldown from 2 minutes to 4 minutes (talented).

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#2 2010-11-23 17:57:06

Grimbold
Guild Member
Registered: 2010-03-07
Posts: 442

Re: 4.0.3a Huge warrior nerf

Arent those the changes for 1-79 level only?

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#3 2010-11-23 18:39:00

Warsaw
Guild Member
From: Poland
Registered: 2007-03-24
Posts: 1287

Re: 4.0.3a Huge warrior nerf

F.cking C.nts!!!!!


Dwight: Most people think Marv is crazy. He just had the rotten luck of being born in the wrong century. He'd be right at home on some ancient battlefield swinging an axe into somebody's face. Or in a Roman arena, taking his sword to other gladiators like him.

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#4 2010-11-25 00:11:25

Qurrai
Guild Member
Registered: 2009-12-10
Posts: 811

Re: 4.0.3a Huge warrior nerf

blizz are just trolling us with this patch -.-


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#5 2010-11-25 00:13:08

Apox
Founding Member
From: Norway
Registered: 2005-02-11
Posts: 5353
Website

Re: 4.0.3a Huge warrior nerf

Atleast they had the courtesy of telling you guys that you got nerfs. Retri got mostly buffs on paper, but dmg still went down.


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