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#1 2008-09-25 12:04:00

Lamme
Guildmaster
Registered: 2005-08-21
Posts: 8597

Big fat change

Source - blue post

Greetings.

I have some good news, and some bad news. First, the bad news. Unfortunately we won't be able to do the Aspect of the Viper change I discussed yesterday (passive instead of requiring you to attack the target) at this time because of technical limitations and its potential to shake up our current balance goals. However, we will evaluate it as an option for a future patch.

Now, the good news.

- Aimed Shot - This shot will now be instant cast, its effect/cooldown will remain unchanged.**
- Scatter shot - This will now be an 11-point Survival talent.
- Readiness - This will now be the 21-point Marksmanship talent.
- Trap Mastery - This will now be the 41-point Survival talent. Granted, not very sexy for a 41-pointer but we'll do some changes there in a future patch (after WOLK ships).
- Surefooted is swapping places with T.N.T. (so Surefooted is now in tier 2)

These changes will be live in an upcoming beta build.

Edit: ** We'll most likely have to reduce Aimed Shots damage if it becomes instant, somewhere in the ballpark of more than arcane shot/multi-shot on a single target but less than what it is now.



And a whole lot more of Blizzard's consideration related to hunters and mana demand (found that particalary interesting, my original observation that WotlK hunters will be way more mana-dependant that it is now seems to be very true).

If you dig through the blue posts, it seems like tons of things are still being discussed\considered\revamped. Among the interesting ones I found out that:
- we will not get Camouflage (stealth) after all,
- Blizz is aiming at balancing pets dps so that the choice of optimal raiding pet is way less obvious,
- pets abilities are still subject to major chances (in every aspect).

Last edited by Lamme (2008-09-25 12:18:49)

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