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So, I'm, back after one years' break, got no addons, no sense of what happened in last year at all, etc, no macros... Could any good soul just make a quick recap on buffs/nerfs that mages had in the last year? Or maybe some new cool mods? Or macros that I never thought they existed?
TIA ![]()
You know, don't let me die too often ![]()
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mages are now primary crowd controllers, and should never attempt to do any dps (pve perspective) since hunters and warriors have the nasty habit of breaking cc all the time ![]()
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you'll get mirror image (three copies of yourself casting alongside you) in Wrath. 'nuff said.
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Naah but to be fair, its same of the old
Manage cooldowns and mana a bit, chuck potions all you can and nuke away while attending to your marked sheep/penguin(glyph in wrath)/turtle/pig.
I just played on my mage for some time for the first time in like 1,5 years.. and I totally had forgot how they could dish out the damage and control everything. Especially as frost.
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reroll before its too late !
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don't believe em sweter, go mage!
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wel mages do suck tbh in tbc : p
just check the sunwell end bosses setups usually just 1 mage for foodtable :<
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Ice Block is now trainable and Cold Snap has been moved to its former place in frost tree. New 11th frost talent is Icy Veins.
Deep arcane isn't a viable raid spec anymore due to TLC and MSD nerfs.
2/47/11+1 has taken 10/47/3+1's place as the most common fire raiding build due to significant damage increase from Icy Veins, however 0/40/21 does remotely better single target DPS and thus is the spec preferred in top min maxer guilds.
40/0/21 does also competitive damage but it requires a lot more group support and is the trickiest mage spec to play.
EDIT: Nowadays spell haste is the best stat for DPS.
EDIT2: Hit is still better before the cap.
Last edited by Wrion (2008-10-13 10:51:27)
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Hm, You wrote that the deep arcane (40/0/21, AB/FB rotation or pure AB spam) is not a vialable raiding spec anymore because 2 trinkets got nerfed and cos there's alot of new +haste gear around. I don't exactly get why. Does fire spells benefit more from +haste? And, if yes, why?
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Last edited by Wrion (2008-10-13 11:25:58)
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but since mages are having mana issues they are lowering the costs of fireballs frostfirebolts & frostbolts etc![]()
arcane in 3.0 seems imba for pvp so far <333 in pve gear atleast
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Tho I'm planning a big reroll for myself back to mage when wotlk hits I haven't taken a lot of time to look over the mage changes. The class itself has allways turned out ok for me whatever the change.
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