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#1 2009-08-05 10:15:44

Eilwen
Guild Friend
From: Finland,Turku
Registered: 2009-01-20
Posts: 343

3.2 druids changes

Druids

* Enrage: This Bear Form ability now generates 20 rage initially, and 10 rage over the next 10 seconds. The armor penalty is unchanged.
* Flight Form: Can now be learned at level 60. Flight speed increased to 150%.
* Flight Form and Swift Flight Form: Now benefit from a paladin's Crusader Aura.
* Innervate: Duration reduced to 10 seconds, and cooldown reduced to 3 minutes. This means each use of Innervate will give half as much
   mana as before, but it will be available twice as often.
* Lifebloom: The final heal that occurs when this spell blooms has been reduced by 20% on the base and on the spell power coefficient.
* Mangle: Ranks 4 and 5 base points reduced by about 11%. Scaling from attack power unchanged.
* Rake: Ranks 6 and 7 base points on initial and periodic damage reduced by about 7%. Scaling from attack power unchanged.
* Rip: Ranks 8 and 9 base points and points per combo point reduced by about 6%. Scaling from attack power unchanged.
* Savage Defense: The animation for gaining this buff will no longer make the bear stand upright
* Shred: Ranks 8 and 9 base points reduced by about 10%. Scaling from attack power unchanged.
* Swift Flight Form: Druids who have acquired a mount able to go 310% flight speed will now also go that speed while in this form.
* Swipe (Cat): Percent of weapon damage done reduced from 260% to 250%.
* Travel Form: Can now be learned at level 16.
* Talents
   o Balance
     + Balance of Power: Now reduces all spell damage taken by 3/6%, rather than reducing the chance to be hit by spells by 2/4%.
     + Eclipse: The Starfire and Wrath buffs from this talent are now on separate 30-second cooldowns. In addition, it is not possible to
        have both buffs active simultaneously.
     + Owlkin Frenzy: Now also restores 2% base mana every 2 seconds for the duration (10 seconds) in addition to its current effects.
   o Feral Combat
     + King of the Jungle: This talent now reduces the mana cost of Bear Form, Cat Form, and Dire Bear Form by 20/40/60%.
     + Primal Tenacity: This talent no longer reduces the mana cost of Bear Form, Cat Form, and Dire Bear Form.
   o Restoration
     + Empowered Touch: Now also increases the amount of bonus healing effects for Nourish by 10/20%.
     + Improved Barkskin: No longer provides dispel resistance to all effects on the druid, but now reduces the chance your Barkskin is
        dispelled by an additional 35/70%.


New druid art for Cat Form and Bear Form has been added. There are now five unique color schemes for each form and faction. Changing hair color (night elves) or skin tone (tauren) via the barbershop will change the look of one's cat and bear forms.

Added a new Glyph of Claw for young feral druids who haven't yet obtained Mangle. Scribes can learn this glyph from the trainer.

Feral Druid PvP Gloves (seasons 3 and 4): Maim bonus changed from the Interrupt bonus used in The Burning Crusade Arena seasons to the cost reduction used in Wrath of the Lich King Arena seasons.

Glyph of Innervate: Duration reduced to 10 seconds.

Idol of the Corruptor: The agility buff from this idol is now exclusive with the agility buff from Idol of Terror.

Rage potions can now be used by druids.

Enchant Weapon - Black Magic: This enchantment can now be triggered by some spells it did not previously work with, including Curse of Agony, Blizzard, and Typhoon. http://www.wowhead.com/?item=44495

Frostweave Net: Using this item no longer causes the user to break shapeshifts.

Druids will now be able to see their mana bars when shape-shifted.

Agility: The amount of agility required per percentage of dodge has been increased by 15%. This change required recalibrating the amount of dodge a player has with 0 agility by a slight amount as well, so all players will see their dodge percentage vary a small amount.

Dodge Rating: The amount of dodge rating required per percentage of dodge has been increased by 15%. This is before diminishing returns. Combined with other changes, this makes dodge rating and parry rating equally potent before diminishing returns apply.

Bug Fixes

* Bash: Tooltip now specifies that the Interrupt effect only occurs on non-player targets.
* Bear Form, Cat Form, and Dire Bear Form: Mana energizes that occur while in these forms will now appear in the combat log and
   floating combat text.
* Cyclone: Victims of Cyclone can no longer receive healing from health drain effects such as Devouring Plague while they are affected by Cyclone.
* Dash: Druids who have not learned Track Humanoids will now retain the benefit of Dash while shifting out of and back into Cat Form.
* Druids should no longer be removed from a form after using any engineered bombs.
* Maim: Tooltip now specifies that the Interrupt effect only occurs on non-player targets.
* Natural Perfection: Now properly triggered by periodic critical strikes.
* Nature's Grasp: This talent will no longer be triggered spuriously by some ranged abilities such as Heroic Throw.

Nerf?

Last edited by Eilwen (2009-08-05 15:02:20)

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#2 2009-08-05 14:19:01

Mojorising
Officer
From: Odense (Bolbro), Denmark
Registered: 2005-09-07
Posts: 3845
Website

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#3 2009-08-05 14:20:19

Mojorising
Officer
From: Odense (Bolbro), Denmark
Registered: 2005-09-07
Posts: 3845
Website

Re: 3.2 druids changes

.. ohh.. and there is some general dodge changes, that is pretty important for bears. But they have been boosted( ? ) i think. - i didnt understand the explanation fully, i almost thought it was written by Lamme tongue

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#4 2009-08-05 14:49:06

Eilwen
Guild Friend
From: Finland,Turku
Registered: 2009-01-20
Posts: 343

Re: 3.2 druids changes

haha

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#5 2009-08-05 15:02:52

Eilwen
Guild Friend
From: Finland,Turku
Registered: 2009-01-20
Posts: 343

Re: 3.2 druids changes

added that dodge rating stuff.Maybe Lamme tells us more about it tongue

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