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#1 2009-10-14 07:20:38

Fairmont
Guild Member
From: The Netherlands
Registered: 2009-09-07
Posts: 561
Website

Massive SP buffs

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#2 2009-10-14 08:07:55

Enimusha
Officer
From: Finland
Registered: 2005-08-16
Posts: 6039

Re: Massive SP buffs

Insane buffs!

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#3 2009-10-14 08:13:24

Lamme
Guildmaster
Registered: 2005-08-20
Posts: 8597

Re: Massive SP buffs

Not only insane just because they happen (well deserved from what I can say), but also "wise" buffs - make haste yummie (again) and spirit less bad for Shadow Priests. Can't wait to see this happen.

Last edited by Lamme (2009-10-14 08:18:42)

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#4 2009-10-14 09:09:32

Fairmont
Guild Member
From: The Netherlands
Registered: 2009-09-07
Posts: 561
Website

Re: Massive SP buffs

Yes SP damage atm is below every other DPS class, good thing they finally change something cuz it took way too long. And Haste scaling is good indeed and very reliable instead of an RNG-fest.

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#5 2009-10-14 15:08:42

Apox
Founding Member
From: Norway
Registered: 2005-02-11
Posts: 5353
Website

Re: Massive SP buffs

Sounds like fun, think I'll try my priest a bit again, been a while (stuck at lvl77)


https://valid.x86.fr/cache/banner/q03263-2.png

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#6 2009-10-14 22:01:55

Lamiarenoo
Guild Member
Registered: 2008-02-24
Posts: 425

Re: Massive SP buffs

Awww i want it all <3

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#7 2009-11-16 10:50:05

Lamme
Guildmaster
Registered: 2005-08-20
Posts: 8597

Re: Massive SP buffs

Up and down again, SW:P won't benefit from haste, since stacking at the moment of application (switching to haste weapon, pots, trinkets, everything together) gave monster numbers.

Bad as it sounds, if Blizzard has to tune down some changes not to make SPs overpowered, than it seems that good times are comming in general.

Last edited by Lamme (2009-11-16 10:55:50)

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#8 2009-11-16 11:54:23

Mox
Officer
From: Norway - Oslo
Registered: 2007-09-03
Posts: 1493

Re: Massive SP buffs

For those not familiar with the mechanic for SW:P:

Normally when you cast a debuff on an enemy the only way to renew the debuff is to recast it. When that is done, the entire debuff is reset and it starts over. So if you recast the debuff right before the last tick the last tick is lost etc. Current Crit, haste and spell power is used to calcullate the strength of the debuff.

However. SW:P can be refreshed with Mind Flay. The debuff is mostly untuched and will keep ticking at the same pace as always. The timer on the debuff is "reset" by adding time. The debuff itself remains the same. This is why it keeps all the crit and haste that the caster had at the time of the cast. There is one exception and that is Spell Power. The debuff ticks will be recalculated based on new Spell Power, but the crit and haste factors remainds the same. I'm not sure why they don't recalculate everything, but it might be that Blizzard likes that mechanic. A priest can now use a crit potions early and SW:P will have the benefit from that the entire fight if the priest manage to keep it up with Mind Flay.

Anyway. It's easy to understand that the effect of haste on top of the crit would be too powerfull. Well, at least that is what Blizzard means and there are some logic to it.


Retired Priest master.

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#9 2009-11-16 15:01:12

Draken
Guild Member
From: Denmark
Registered: 2005-08-17
Posts: 1912

Re: Massive SP buffs


"You called down the thunder, now reap the whirlwind!"

"You got an organ going there, no wonder the sound has so much body!"

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