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02/09
* Titan-Forged Spaulders of Triumph are purchasable by druids as intended.
* Lovely Charms now stack to 40.
* Any player who has a Lovely Charm Collector's Kit in their bags now has a chance to receive a Lovely Charm when in a group or raid and a group member gets a killing blow as long as they are within a certain range of the kill.
* In all difficulties of the Lich King encounter, players who are tanking raging spirits are no longer valid Harvest Soul targets during phase 3, Vile Spirits in phase 3 now spawn at a greater height, and Vile Spirits in phase 3 will not be spawned as often.
* In the 10 player Lich King encounter, Raging Spirits have had their health decreased in both normal and heroic versions and then fewer Vile Spirirts will be summoned in just the 10 player normal mode.
* Svala Sorrowgrave in Utgarde Pinnacle should no longer get stuck in the air during her transformation phase.
* The Blue Sack of Gems earned from completing a random heroic Occulus dungeon is no longer tradeable.
* The Tier 10 tanking plate gloves and chest pieces now have their appropriate durability on them.
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Charms still dont seem to stack.
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* In the Apothecary Frye encounter, area of effect damage has been reduced against pets.
* Dying during the Blood-Queen Lana'thel encounter will no longer prevent you from gaining Once Bitten, Twice Shy achievement.
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2/11
* Using a "Bag of Heart Candies" with a full inventory will now cause the local postmaster to send you any candy not recieved.
* Sindragosa will now be more consistent in her application of Unchained Magic in 25-player difficulty.
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2/17
* The drop rate of Frost Lotus, from herbs in Northrend, has been increased by 50%.
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03/04
* In the Lord Marrowgar encounters, the boss will no longer reset threat after a bone storm and will now wait a small amount of time before attacking at the end of a bone storm.
* In the Deathbringer Saurfang encounters, the boss is now less likely to cast Blood Nova on targets affected by Mark of the Fallen Champion.
* In both normal and heroic versions of the 10 player Rotface encounter, the mutated infection ability will not be cast as quickly while the fight progresses.
* In the 10- and 25-player heroic Festergut encounters, the malleable goo ability should no longer target pets.
* In the Valithria Dreamwalker encounters, the duration of Emerald Vigor and Twisted Nightmares were slightly increased.
* In the Sindragosa encounters, the duration of the instability debuff was slightly reduced.
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I take it these are hotfixed - already implemented (i.e. not after next maintenance)?
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Lamme wrote:
I take it these are hotfixed - already implemented (i.e. not after next maintenance)?
They were applied on the US servers last night, so they should be applied to the EU servers today I'd think.
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Yeah, says they're implemented and they'll be on after server restart.
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3/24
* The Glory of the Icecrown Raider (10 player) meta achievement no longer requires Neck-Deep in Vile to be completed.
* For the Sindragosa encounter, Frost Breath cast under 35% HP no longer has a snare component and there are no longer diminishing returns on Taunt effects.
* The High Test Eternium Fishing Line now correctly adds +5 fishing skill.
* The Weather-Beaten Fishing Hat now applies the +75 fishing buff as intended.
* Transmuting Spellweave, Ebonweave, and Moonshroud items no longer places a buff on the player.
* The NPC Halthenis is properly appearing again which allowing Hunters to complete the Beast Training quest.
* Horde and Alliance Master Engineers should once again be able access the Auction House through Reginald Arcfire and Brassbolt Mechawrench respectively.
* Druids are able to use Swiftmend on targets that have received a rejuvenation from their 4-piece Tier 10 bonus as intended.
* Pyroblast should correctly benefit from Torment the Weak for players with the Molten Fury talent.
* The Warrior 4-piece Tier 10 bonus should now have the appropriate chance to proc.
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03/26
* The Endless Healing Potion is no longer usable in arenas as intended.
* Warlock’s using a lower rank of Life Tap will receive a reduced benefit from their shadow spell power.
* The damage done by the cannons in the gunship encounter in Icecrown Citadel has been increased and the rate at which their heat decays has been reduced.
* In Alterac Valley, the buffs that the Generals get from the Warmasters and Marshals now grant them negative enemy dodge. This means they will now ignore some of their target's total dodge percentage. The base health of the Generals has been increased and the buff also grants a slightly increased amount of damage and health.
* The cheese items in Dalaran as well as the Kvaldir Berserkers in Icecrown will once again respawn at a faster rate.
* The window that comes up when talking to an NPC should no longer close on its own.
* Some changes to the battleground queuing system have been made to improve performance and group queuing.
* The timer for when the next battle in Wintergrasp will occur should no long disappear.
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* The damage done by the cannons in the gunship encounter in Icecrown Citadel has been increased and the rate at which their heat decays has been reduced.
finally this encounter gets nerfed!!!!
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3/31
* The talent Brain Freeze should no longer to be triggered by casting the spell Frostfire Bolt.
* Scourgelord Tyrannus should no longer remount Rimefang during the encounter.
* Revenge can now only be used once for each time it activates.
* The damage buff the generals in Alterac Valley receive from the tower guards has been increased.
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4/2
* The agility bonus provided by the Strength of Earth totem now applies to characters within the appropriate range.
4/8
* The amount of haste provided by the Shaman talent Flurry has been slightly increased.
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