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Posted Today, 06:06 AM
Had one 20 minute session with Diablo III this morning and here are some thoughts:
1. Blizzcon was HUGELY more crowded than last year. So much so that I did not want to wait in the ridiculously huge line to play again which shocked even me
2. The "feel" of the game is perfect. It feels much like a really upgraded Diablo II which is all I think we want
3. Graphics and UI are top notch...they are super polished and clean. Tons of effects. Graphic color bloom seems to have been turned down a notch. I think some will be really excited about this
4. It is very very fun and addictive
5. It seems "done". They are definitely in a beta stage of the game not alpha. The games seems to be itemized, which they always said was one of the last things to be done before it shipped
6. Diablo III seems slightly faster paced from an action standpoint and there are more monsters
7. The monster type limit that Diablo II had is gone. There were at least 8 different monster archetypes in the starting Dungeon you could play
8. In the first dungeon there were champion groups, uncommon "blue" groups of monsters, yellow "rare" named random bosses, purple unique monsters and bosses
9. Loot drops seem to have been tweaked to help with balance. Drop rates from trash mobs seemed lower-they dropped loot but not often. The yellow and purple boss types dropped a lot of loot
10. I am not sold still on the health ord thing
11, It has "best game ever" possibility
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On point 5.
Jay Wilson said they could play trough the whole game as it is now, but some encounters weren't made yet, like some bosses just standing still. Plus a bunch of polish still missing, specially on the UI. So in other words, the game ain't quite ready for beta yet, but not far away.
They made this build purely for Blizzcon, so things might seem more complete then they actually are.
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