The Enigma Order

You are not logged in.

Announcement

Welcome to The Enigma Order forums!

#1 2010-12-15 14:42:39

Warsaw
Guild Member
From: Poland
Registered: 2007-03-24
Posts: 1287

Stats prioryty (Fury)

1. Hit
2. Expertise
3. Haste/Crit/Mastery(?)

Not that i have capped hit and have to think about other stats yet hehe.
Reforged everythink i could for hit rating and got about +11% (Hillarious).

Anyway, guys did you already researched what is best after Hit/Expert cap?
Haste/Crit?
and how good is mastery for fury?
Did not mentioned str - its obviously imba.

Last edited by Warsaw (2010-12-15 14:56:37)


Dwight: Most people think Marv is crazy. He just had the rotten luck of being born in the wrong century. He'd be right at home on some ancient battlefield swinging an axe into somebody's face. Or in a Roman arena, taking his sword to other gladiators like him.

http://img266.imageshack.us/img266/5697/shirtripkh5.gif

Offline

 

#2 2010-12-15 19:37:06

Tyler
Leading Team
From: Denmark
Registered: 2010-06-15
Posts: 366

Re: Stats prioryty (Fury)

Reaching hit cap atm is almost impossible. What you should aim for is around 20-22% pre-raid / tier 11, which is still a whole shit of hit.
Mastery is depending on, if you're running with SMF or TG.
Why, because mastery is a direct boost to you dmg output from Raging Blow, and RB does the most dmg with TG, while SMF is more about HS and Slams. (Both ofc BT). So mastery is a really nice stat when going with TG.
BUT, crit has proven to be the most effecient 2nd stat.

Btw, I've tested SMF with 2x 346 items, both 2.6 sec speed, and to put it simple. IT SUCKED! the only difference besides lower dmg, is you'll get a more steady flow of rage, but you are somewhat still rage starved most of the time.
Which brings me to INNER RAGE. what a waste... I haven't found a single time where this was useful, don't know about the rest of you, but imo remove it remove it from your bars.
Rage only scales with weapon speed now, so we wont get more rage when we get better gear. aka get used to manage your rage a lot better than it was needed in Wotlk.

So basicly, reforge everything atm into hit and gem hit. The gear we get atm is filled with mastery, so that's a good stat to reforge into hit.

A nice tread to read about different stuff about PvE Fury:
http://us.battle.net/wow/en/forum/topic … 846?page=1

I hope that helps

Last edited by Tyler (2010-12-15 19:59:03)

Offline

 

#3 2010-12-15 23:43:25

Warsaw
Guild Member
From: Poland
Registered: 2007-03-24
Posts: 1287

Re: Stats prioryty (Fury)

Thank for usefull infos. I will stay SMF for a while more. And will try to get more hit.


INNER RAGE... suck indeed.


Dwight: Most people think Marv is crazy. He just had the rotten luck of being born in the wrong century. He'd be right at home on some ancient battlefield swinging an axe into somebody's face. Or in a Roman arena, taking his sword to other gladiators like him.

http://img266.imageshack.us/img266/5697/shirtripkh5.gif

Offline

 

#4 2011-01-05 00:32:07

Qurrai
Guild Member
Registered: 2009-12-10
Posts: 810

Re: Stats prioryty (Fury)

I'd say gem for str in red sockets, go str/hit in blues and whatever suits you best in yellow slots. hit>crit>haste>mastery is what I'd say for stat priorities, I popped my +1400 mastery trinket and didn't see amazing dmg from raging blow at all compared to the CD on RB, so mastery sucks hard for both TG and SMF imo. Basicly, stats that increase rage generation=great, those who don't=crap, for the moment, just my opinion. Oh and I see a use for inner rage when we got hero popped, I get enough rage for it at least.

Pst: Who ninja edited my post? qq

Last edited by Qurrai (2011-01-06 00:45:59)


4790K @ 4.6
Maximus VI Formula
2x GTX 780 Hydrocopper
Samsung 840 pro 512GB
Lord of AFK

Offline

 

#5 2011-01-05 01:03:01

Tyler
Leading Team
From: Denmark
Registered: 2010-06-15
Posts: 366

Re: Stats prioryty (Fury)

I have lowered my hit rating again, was at almost 25%, but I didn't feel the big difference from 20%, so I reforged alot of hit to crit, to get more flurry up time. I'm currently at a bit over 20% with BS, and I can really feel a difference now.

about inner rage, I have made a macro for it to cancel it again after using it for one rotation.
At chima you will find this very usefull, since after each massacre you get 100 rage instantly. (getting hit for 400.000+ dmg by it or something like that).

Inner rage is usefull during the execute phase. It's basicly 15% free extra dmg at that point.

Offline

 

#6 2011-01-05 09:13:16

Baqa
Guild Member
Registered: 2007-04-10
Posts: 601

Re: Stats prioryty (Fury)

I read that stat priority should always be hit/expertise-str-crit-haste-mastery for fury.

Haste sucks for SMF though.

I wouldn't gem anything else than 20 str in red sockets, and as tyler suggests; 20% hit.

Cheers from this lurking aged warrior who still somehow finds it interesting to read EJ every day lol!

Offline

 

#7 2011-01-05 10:35:21

Dejavu
Guild Member
Registered: 2007-11-24
Posts: 636

Re: Stats prioryty (Fury)

20str gems is soo oldschool big_smile


http://sig.allvatar.com/signatur/688772JVzln.pngArmory Link
Apocalypsč

Offline

 

#8 2011-01-05 12:30:40

Tyler
Leading Team
From: Denmark
Registered: 2010-06-15
Posts: 366

Re: Stats prioryty (Fury)

Indeed it is smile
40 str now

Offline

 

#9 2011-01-05 19:47:03

Baqa
Guild Member
Registered: 2007-04-10
Posts: 601

Re: Stats prioryty (Fury)

Oh ye, 40 str^__^ Old habits die hard

Offline

 

#10 2011-01-14 04:24:26

Baqa
Guild Member
Registered: 2007-04-10
Posts: 601

Re: Stats prioryty (Fury)

cool stuff for everyone hating inner rage (probably old for most of you):

# Hamstring now has a PvP duration of 8 seconds.
# Inner Rage has been redesigned. It now reduces the cooldown on Heroic Strike and Cleave by 50% (to 1.5 second) for the next 15 seconds. 1-minute cooldown. It still cannot be used during Deadly Calm. This ability was originally designed to help warriors with rage capping, but the Heroic Strike and rage normalization changes seem to have solved that problem on their own. This new design will still allow warriors to burn off excess rage faster, at their discretion.
# Slam cast time is now affected by haste

Offline

 

#11 2011-01-14 11:06:43

Warsaw
Guild Member
From: Poland
Registered: 2007-03-24
Posts: 1287

Re: Stats prioryty (Fury)

At paper, IR changes looks cool.

Btw, Baqa you nab, when we can expect to see you online? wink

Last edited by Warsaw (2011-01-14 11:08:42)


Dwight: Most people think Marv is crazy. He just had the rotten luck of being born in the wrong century. He'd be right at home on some ancient battlefield swinging an axe into somebody's face. Or in a Roman arena, taking his sword to other gladiators like him.

http://img266.imageshack.us/img266/5697/shirtripkh5.gif

Offline

 

#12 2011-01-14 15:32:00

Baqa
Guild Member
Registered: 2007-04-10
Posts: 601

Re: Stats prioryty (Fury)

Not sure hehe:p staying steadfast thus far.

Offline

 

Board footer

Powered by PunBB
© Copyright 2002–2008 PunBB