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#1 2013-02-20 10:15:06

Aliothe
Guild Member
Registered: 2011-06-15
Posts: 488

sp buffs in 5.2

http://blue.mmo-champion.com/topic/2544 … -part-iii/

MB +20 dmg and shadowform 25% instead of 20% - should keep us in the middle on single target fights

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#2 2013-02-20 13:52:52

Axc
Leading Team
Registered: 2010-11-24
Posts: 799

Re: sp buffs in 5.2

The amount of excitement is too damn high!

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#3 2013-02-20 13:55:55

Aliothe
Guild Member
Registered: 2011-06-15
Posts: 488

Re: sp buffs in 5.2

Axc wrote:

The amount of excitement is too damn high!

Yes - it is almost unbearable

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#4 2013-02-21 10:01:48

Aliothe
Guild Member
Registered: 2011-06-15
Posts: 488

Re: sp buffs in 5.2

"Our ability to maximize DPS gains out of the new wrathion legendary and the crit trinket should lead to a relative boost to shadow which is not as accessible to other specs. Even with the nerf to crit snapshotting, refreshing dots during the crit trinket will lead to 18 seconds of crit Pain ticks, which will extend the duration of Pain by another ~18 or so seconds (but then end, it won't continue indefinitely now) - if that application overlaps with say, Bloodlust, or Wrathion mini-lust, or power infusion - it will retain those haste bonuses for the full ~40 seconds. That synergy is almost unique to shadow in 5.2 - and will provide a relative DPS gain to Shadow by gearing right and being very mindful of these procs and re-applications.

That should make people a little hopeful. If we do all that right, we won't be the worst dps in single target - so that's an improvement. It's still a very long way from being a great single target DPS spec, and we're still going to be behind in multi-dot to the other multi-dotters (but the Shadowform buff will help that a bit), and our AoE still won't be demo lock aoe (but the shadowform buff will help this also). So, overall, our relative position in 5.2 will be better than our position in 5.1 if we make good use of these proc effects and the synergies they provide. ", Yvaelle - mmochamp priest forums

So yeah, I'm wearing my party hat... not

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#5 2013-02-21 12:37:44

Lamme
Guildmaster
Registered: 2005-08-21
Posts: 8597

Re: sp buffs in 5.2

All due respect, now you're just being downright negative. First a quick glance at this, then a flat 5% damage increase across the board, 20% buff to Mind Blast, potential for smart use of game mechanics with trinkets and that's still not the reason for a partey?

Ask me, SPs will rise and shine in 5.2, closely followed by DKs and maybe monks.

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#6 2013-02-21 12:52:55

Aliothe
Guild Member
Registered: 2011-06-15
Posts: 488

Re: sp buffs in 5.2

Lamme wrote:

All due respect, now you're just being downright negative. First a quick glance at this, then a flat 5% damage increase across the board, 20% buff to Mind Blast, potential for smart use of game mechanics with trinkets and that's still not the reason for a partey?

Ask me, SPs will rise and shine in 5.2, closely followed by DKs and maybe monks.

Yes, I hope Yvaelle is wrong but usually he isn't - we scale like crap which is why they are flat increasing our dmg via shadowform

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#7 2013-02-21 13:43:04

Hessie
Leading Team
From: Stockholm, Sweden
Registered: 2011-12-08
Posts: 214

Re: sp buffs in 5.2

Donīt complain mr Dott around - you can have my one and only flame shock wich I can cast every 5 sec......
And when it comes to help heal the raid - spriests are awsome compared to dps-shamans

Last edited by Hessie (2013-02-21 13:46:10)

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#8 2013-02-22 01:39:39

Aliothe
Guild Member
Registered: 2011-06-15
Posts: 488

Re: sp buffs in 5.2

Aliothe wrote:

http://blue.mmo-champion.com/topic/254470-ptr-class-and-set-bonus-issues-part-iii/

MB +20 dmg and shadowform 25% instead of 20% - should keep us in the middle on single target fights

MB dmg buff has been reverted due to pvp issues...

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#9 2013-03-05 09:45:16

Aliothe
Guild Member
Registered: 2011-06-15
Posts: 488

Re: sp buffs in 5.2

+25% SWP
That actually makes sense and won't make us omg OP in pvp so maybe it'll stick

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