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So I was grinding some with my warrior, and I sometimes happen to use Slam just for fun.
Then I noticed that I did not loose cast time on it anymore. Is this a known change ?
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Warriors
"Weapon Mastery" Rank 2 of this talent now grants full immunity to "Disarm" mechanics, and will properly display "Immune" when a "Disarm" is attempted.
"Slam's" swing time is no longer slowed by damage taken.
"Rampage's" rage cost has been reduced to 20.
The daze portion of "Piercing Howl" will now still land even if the target is already snared.
The bonus threat of "Devastate" on all ranks has been increased. Bonus threat will no longer decrease as ranks increase.
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Yeah, one year too late they realised that slam was indeed really shitty. back in the old days you could slam while moving (). but now slam is actually usefull against meele's if you choose to use it. though with the recent rage change i doubt i will find rage to it
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Snoozo wrote:
though with the recent rage change i doubt i will find rage to it
http://www.thottbot.com/?i=8011
Problem solved by Vonhankkija!
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Vonhankkija wrote:
Snoozo wrote:
though with the recent rage change i doubt i will find rage to it
http://www.thottbot.com/?i=8011
Problem solved by Vonhankkija!
Or not.... it shares cooldown with healing pots and other types of potions as well
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Draken wrote:
Or not.... it shares cooldown with healing pots and other types of potions as well
http://www.worldofwarcraft.com/info/classes/priest/
problem solved by obscure
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