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Im currently 16/45/0 http://www.wow-europe.com/en/info/basic … 0000000000
was thinking of changing to 15/41/5 http://www.wow-europe.com/en/info/basic … 0000000000
getting really pissed off with people seeing me so easy, so though about putting 5 points in mod. i lose 5% parry and riposte (cant really disarm many people in arena anyways) also lose 2% stamina and 1% agi and 1 point from lethality, but gain those 5 levels in MOD and also 3%dodge.
was wondering what you guys thought?? also was considering taking the imp.sap talent thing but would have to lose 12% crit strike dmg bonus thing so hmmmmm
also has anyone tried the combat/subt spec for 2x AR etc ??
Last edited by eightball (2007-08-27 15:51:05)
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I have tried everything like that, but figured out that I need all the damage I can get to arenas, including riposte. Dont know whats up with it, but many times I have riposte up all the time. Though, I have a perception so MoD isnt that important for me.
Give vile poisons a try too, 40% (45%?) chanse for poisons to resist dispel effects, it annoys healers and might even make kiting for druids a bit harder, or are are the poisons removed when they change forms?
Last edited by lydomina (2007-08-27 18:12:02)
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I just realised that often I sick my pets on rogues which I think activates riposte (after parry right?)
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druid remove movement imparing effects when they change form, so wont help
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Yes, thats true beard.
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night-healer
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lol eirill wrong thread`?
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combat spec with MoD : loose one point in evis for 5 pts in lethality
sub AR spec: if you're going purely arena, id go for sleight of hand and setup. you have no idea how imba setup is in short fights. it ruulz teh skuuul. and elusiveness aint really that necessary, seeing you have preparation and the arena fight in 2v2 arenas usually dont last long enough for the CD to run out. usually. and id pick sleight of hand over imp sap, alltho its pwetty najs
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